Prior to Game commencement: Players finished up lacking areas in their character sheets. The Dwarf added his 1st level feats. The Wizard added his 1st level spells.
Day 1 – 0530 hrs
As the game opens our Dwarf, Thoradin is continueing his pilgrimage. The apprentice wizard, Tracius Falkenberg is woken up by a castle page.
As Tracius Falkenberg approaches his master’s study he notices that the door is slightly ajar. He enters the study finding nothing out of the ordinary and begins setting up for his masters eventual arrival. He heads over to his master’s private library to retrieve a tome and finds that this door is also ajar.
As he enters he finds that a defensive spell construct has gone off and trapped something in a orange coloured sphere. Tracius Falkenberg approaches knowing how to release whatever is trapped and taps the sphere with two fingers. As the sphere disolves the hood of a cloak falls to reveal a halfling his right arm out stretched towards an item of unknown orgin that his master returned with a week before, clearly the spell was left by his master to stop someone from stealing whatever this item is.